

But before the new era of Lara began, we got this, a collection of four adventures which the buxom one embarked on in the years prior to being erroneously declared deceased. We all know that Lara reappeared several years later, alive and well in the hideously bugged Tomb Raider: The Angel Of Darkness. Men cry tears of despair and Eidos goes out of business. It's the end of Tomb Raider: The Last Revelation, and tragically, Lara is presumed dead.


There are other “new” things like walking on a tightrope and how the game makes you use the analog stick to run and dodge around corners and the dpad for finer movements that are “enhanced” from previous games which can be frustrating. Lara can wear specific suits that help her hide and she can dive much better underwater. They have added a few things here such as a nifty grappling hook which is cool. Same Old Problemsīy this point, the game engine that they were using was starting to really show its age. It even ends on a pretty damn good cliffhanger that back in the day I must admit got me pretty excited about seeing Lara again. The storytelling is pretty good and far better than what the previous game offered. I feel that this was a clever idea for a story and as the name suggests, Tomb Raider Chronicles lets us play through a few different classic Lara adventurers that made her the explorer she was. It is presumed that Lara is dead and at her funeral, people are standing around talking about her adventures. The story here follows directly on from the events of The Last Revelation.
